Monday, 15 August 2011

c++ - What buffers to use for stereo in Qt using QOpenGLWidget? -


I'm trying to create a three-dimensional view in QT. I've got some tutorials but they use all the old QGLWidget and buffers GL_FRONT_LEFT and GL_FRONT_RIGHT .

AS I I am using new images, but I was trying to draw a picture in the same buffers, but call glDrawbuffer (GL_FRONT_LEFT) a Generating GL_INVALID_ENUM .

I also noticed that instead of default buffer GL_FRONT_LEFT instead of GL_FRONT_LEFT , I feel that to enable stereo, a different group of buffers Need to use.

Which buffers should I use?

You should use

glDrawbuffer (GL_BACK_RIGHT); GlDrawBuffer (GL_BACK_LEFT);

Check it out

I am working on the same thing with Nvidia Quadro 4000. There is no luck yet, I got 2 images offset slightly, IR tensimeter light came up but the screen flicker!

It got: Sync was 60 Hz, I put it on 120 and everything works fine. I still need to work Eureka to say right / left frostum.


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