Saturday, 15 May 2010

.net - Images and Geometry in C# -


I am developing an application that loads an image, and then I want to draw some points with the mouse. To mark above. These points should be at a different level, i.e. i do not want to modify image data.

What is the best way to do this? I was thinking of using Direct X, but I have seen that it is a bit obsolete. Does GDI + solve?

Thanks in advance

How about this?

& lt; Border & gt; & Lt; Border.Background & gt; & Lt; ImageBrush ImagesSource = "foo.jpg" /> & Lt; /Border.Background> & Lt; Canvas background = "transparent" /> & Lt; / Border & gt;

Display the image in the background and paint your point on a canvas which is located at the top of the image.

Edit: This looks in C #:

  Boundary limit = new border (); Canvas canvas = new canvas () {background = brush. Transpress}; Grid.AddChild (range); Limit. Children = canvas; Limit. Background = new imagebrush ();  

Then you only need to load your image to the limit. Backgill wrapped in an imagebrush.


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