Can I compile conditionally in my app, based on whether I made it for simulator or device Am I (My app has a hook on an external server: If I'm running on the device, I want to connect to the local host; if I'm running on the device, then I want to go to my production server.)
I'm looking for some #ifdef variables that I know, or anything at runtime ... does not matter.
Thank you.
#if! (TARGET_IPHONE_SIMULATOR)
Or, alternatively,
# (TARGET_OS_IPHONE)
will tell you whether You are running on the device. To make this work, you must include the
# "TargetConditionals.h"
file that you can find.
No comments:
Post a Comment